Post by Judge Sam on Jul 27, 2009 22:01:12 GMT -5
Almathea had an elaborate Spy plan to create a 'Question Club' which brought together various players and made them feel like part of a group. It would start small and then each round a new player would join and the group would work together.
Here's the explanation from Almathea's application:
Let me break this down.
CHARACTER STRATEGY
My fake real life character is Jessie from Jacksonville, Florida. She is a goth with a lot of emotional problems, parent's divorce, not getting along in school etc. However she is really goofy, and likes to form "deep" bonds with everyone. The character of Almathea is the left wing tree hugging hippy that she wants to be! She is a big humanitarian and the person behind Almathea is exactly the same. In otherwords my character strategy is to play someone who APPEARS to be identical to the person behind that character, like no role playing exists. The character Bio will be written to give off that impression (not like Beverly who messed up with that one). Almathea will be friendly with EVERYONE, she will be everyone's friend and go to great lengths to please people. At the same time will be an "ambulance chaser", whenever a big event happens Almathea will act as a "go to" person, she will make sure they are okay. She will have little pet names for her friends.
Example;
Almathea; OMG you got role blocked, r u okay bubbles? x
Person; Yeah
Almathea; it totally sux, i had a really bad day too
This works as a citizen as spies would not imprison her and as a spy as she would get information. Everyone loves Al!!! Her writing style will be the girly fare, no capital letters, lots of x's etc. She will love hot topic, MCR etc.
GAME STRATEGY
Now here's where Al gets down and dirty. Each round I will recruit someone to "TEAM GRIT". Basically I will be keeping records of the following:
* number of fluff posts per user,
* the ones who appear offline,
* the ones who ask questions more than most,
* IMPRISONMENT REACTIONS,
* voting patterns,
* the ones who cause most arguments etc.
* finding the purpose behind role players (hiding identities?)
It will be hard work so I will need help each round. When recruiting someone to TEAM GRIT I will tell them that all the information we find out will NOT benefit spies as all we are doing is analysing not coming to conclusions as a group! This Team will give a sense of purpose and belonging to players that as citizens would benefit greatly and if I am a spy would do damage!
PRE GAME STRATEGY
Friendliness overload. Role Reactions on day 1 natural eg. "Lets get this game started! lol x"
SPY BUSSING ETC
As a spy, I will be a leader WITHOUT hestitation. I learned that time cannot be lost when planning Exiles, Imprisonments and Challenges. Leadership will be the forefront of my mind.
WRITING STYLE
Bebe already did the Sammypoo <3. I will take the approach of "hey how are you? " I will MAKE SURE to have american spelling correct and I will MAKE SURE that I have reasons why I'm not online with all the other ESTs --> Minding Niece and Nephew, out on a date, at a save the planet convention lol.
I thought it was a cute strategy. She tried to implement it as you can see in the Spy HQ but... didn't quite take off the ground haha.