Post by Judge Sam on Dec 30, 2009 7:06:04 GMT -5
Setup
32 different players
7 Spies: Jason, Pete, Amelia, Iris, Donald, Jaya, Almathea
1 Spy-aligned Traitor: Paris
2 Spy Roles:
- 1 Destiny Deflector: Jason. Could redirect any action done to player A instead to player B. Does not affect Imprisonment.
- 1 Jailer: Donald. Each Episode could "lock up" someone. Varied from temporarily removing someone from the game for the entire Episode to removing parts of the game, from PMs, to AIM, to the board.
5 Citizen Roles:
- 1 Protector: Jenya. Each round made one player Immune from Imprisonment or Exile, alternating.
- 1 Watcher: Khaled. Could watch one player each night, would be told yes/no if someone performed a role action on them that night.
- 1 Astrologer: Mei Yun. At each live Exile she would guess immediately if the person eliminated is a Citizen or a Spy before I revealed their alignment. If correct, she earned a doctor save. The # of saves increased each time, but reset when successful.
- 1 Eugenicist: William. When inactives were eliminated or removed, he got to ask restricted investigation questions such as "Does ____ have a Citizen role?"
- 1 Taskmaster: Gabriela. Winner of the Choose Your Own Role pre-game contest. At any point in the game, she could choose two players who would permanently switch roles. If either or both players had roles, she would lose her power and become a normal citizen. (However she was not told if her choice was successful.) Roles retained their 'memory' and all roles in the game could be transferred from Spies to Citizens or vice versa and still remain influential.
19 normal Citizens
Game length: 13 episodes, 61 real days
Twists: Players separated into Teams at the start, Voting Shifts taking place during the game
Events: Opening Chat Challenges, Activity #2: Advice Giving, Future Week, Activity #5: Postapalooza, Sam Lies Week, Memory Week.
Voting History Table: img189.yfrog.com/img189/3263/hugea.jpg
Vote Counts are located here.
Video: Opening: www.the-burg.net/spies6/intro.html
Winners: 2 Spies remained at the Final 4
Highly recommended: For a complete, story summary of the game from the 2 completely undiscovered Spies point of view, read this it's great!
SUMMARIES
I've already highlighted all the best juicy stuff there and wrote a table of contents which can help you out. Just click anything on that first link - every topic there is a big part of the game.
You could read the stickies to learn about two of the big activities - Future Week and Sam Lies Week. You could see all the leaderboards, the blueprint, the opening video. Read about each individual voting shift - it really was a huge part of the game. See people's creative memories they wrote, drew, or recorded.
This link here summaries the entire flavor aspect of the game. Contains links to all the different stories, images, anecdotes, and historical events posted.
Would also recommend reading about each individual voting twist shift - each brought it's own twist to the voting process that round. Each link has a mini-story before it and then rules for the voting change. Voting shifts alternated, every other round was normal voting.
+/- Voting Episode #2: spies6.proboards.com/index.cgi?board=gameextra361&action=display&thread=3870
Instant-Runoff Voting Episode #4: spies6.proboards.com/index.cgi?board=gameextra361&action=display&thread=3862
Forum Mafia Episode #6: spies6.proboards.com/index.cgi?board=burg90999&action=display&thread=1574
Consensus Decison Making Episode #8: spies6.proboards.com/index.cgi?board=gameextra361&action=display&thread=3887
Stockholders Meeting Episode #10: spies6.proboards.com/index.cgi?board=gameextra361&action=display&thread=3885
Borda Count Episode #12: spies6.proboards.com/index.cgi?board=gameextra361&action=display&thread=3883
I would love to talk about the players, their personalities, the jokes, the suspicions, all the thoughts players had but it's all too much for a summary. There was truly some of the most interesting dynamics, Spy/Citizen relationships, and gameplay I've ever seen. It's amplified so much more when you are talking with the other players on AIM on a daily basis. If you were in the game and would like to post your short thoughts on the biggest moments of Spies 6 I'm sure we'd all love to hear them!
Check out a few of those links there’s lots of good stuff there.