Post by Judge Sam on Jun 26, 2009 19:01:10 GMT -5
That brought us to the Future Challenge where the Spies 6 players would all collectively battle against the future. But it wouldn't exactly be an even fight... because it would be everyone in Spies 6 versus one future player. That's right, in each of nine different mini-challenges, it would be one versus the mob to win points. The team ~ Spies 6 or the Futures ~ with the most points would win the challenge and several rewards. If the Spies 6 team won, the Citizens would receive role powerups and a role investigation. If the Future team won, then the Spies would instead receive these prizes.
In this way that provided an interesting tension... not only were you trying to defeat the future player to win points, but possibly Spies from within your own team may be subtly trying to hold you back.
The challenge was a collection of nine unique mini-challenges, each taking about a half hour over nine rounds over two days. It was pretty grueling and there were a lot of different games. Games included estimation of push pins, checkers, and 20 questions. Some highlights:
It all came down to the final challenge as the winner of this last round would decide which team won the entire thing. The previous eight games had been contested closely over eight rounds over the past two days and it all came down to this: Qi and Melecio VS. the Spies 6 mob.
In the end, Iris beat Melecio in solving the puzzle and won the challenge for Spies 6 and the Citizens! All Citizens would receive a role powerup. Additionally one player would receive a role investigation. All players would secretly vote on who they wanted to win it.
In this way that provided an interesting tension... not only were you trying to defeat the future player to win points, but possibly Spies from within your own team may be subtly trying to hold you back.
The challenge was a collection of nine unique mini-challenges, each taking about a half hour over nine rounds over two days. It was pretty grueling and there were a lot of different games. Games included estimation of push pins, checkers, and 20 questions. Some highlights:
Alphabet - The Spies 6 team had to construct a 20 character phrase pulling alphabet letters on a virtual refrigerator while just one Future player tried to screw em up. Oh but there may have been more disruption afoot, as perhaps the Spies took this opportunity to surreptitiously move letters around as well.
Color Puzzle - The Spies 6 players had to put together pieces of a puzzle and collectively solve it before one future player got the answer (they received the puzzle complete as is). Click on the link to solve the puzzle yourself. You have to figure out which two images are exactly the same.
Point and Click - In this game, the Spies 6 players had to work together as a team to make a word while being disrupted by the Future player. Pretend each player had a mini-chalkboard and could write one letter on it to make a word. They basically had to make 10 words while the Future player got to occasionally re-order the lineup of players. It was played here.
Bomb Drills - In this game, players had to overwhelm the future player by creating a thread with four replies in it before the future player could lock the thread. If they got enough posts, they would win. It was a pretty frantic 15-minutes game which involved a lot of strategy as to how the players would decide to work together. You can see the game here.
Gigantic Map - In the 1500s some guy made this incredibly intricate map of Europe called the Carta Marina.. It was like almost a five foot square engraving. You can see the map by clicking on this link.
I gave everyone that link and we played a Where's Waldo-ish type game. I would show them a tiny picture on the map and they'd have to find it, or I'd ask them a question about the map. Since it was 2 vs. 9, each one of the 9 got a square to look in. Each round I also gave the 2 one different square each to look in, one of which contained the answer.
It all came down to the final challenge as the winner of this last round would decide which team won the entire thing. The previous eight games had been contested closely over eight rounds over the past two days and it all came down to this: Qi and Melecio VS. the Spies 6 mob.
In the end, Iris beat Melecio in solving the puzzle and won the challenge for Spies 6 and the Citizens! All Citizens would receive a role powerup. Additionally one player would receive a role investigation. All players would secretly vote on who they wanted to win it.